Ragnarok Online - Classes - Rogue - Skills
Rogue
2-2 Job Class
Back Stab
Prerequisites: Gank Lv.4, Mug Lv.4.
This skill is mastered at Lv.10.
Strike a target from behind the back with a stab that cannot be avoided. Back Stab is usable during Hiding status and consumes 16 SP for each cast.
Skill Level
ATK
1
340%
2
380%
3
420%
4
460%
5
500%
6
540%
7
580%
8
620%
9
660%
10
700%
Divest Armor
Prerequisite: Gank Lv.4, Mug Lv.2,
Divest Helm Lv.5, Divest Shield Lv.5.
This skill is mastered at Lv.5.
Forcibly strip the armor from a target. Divest Armor temporarily reduces VIT by 40% on monsters, and removes currently equipped Armors on targeted characters in PvP situations, rendering them unwearable for a while.
Skill Level
Success Rate
Required SP
1
7%
17
2
9%
19
3
11%
21
4
13%
23
5
15%
25
Divest Helm
Prequisites: Gank Lv.4, Mug Lv.2.
This skill is mastered at Lv.5.
Forcibly strip the helmet from a target. Divest Helm temporarily reduces INT by 40% on monsters, and removes currently equipped helmets on targeted characters in PvP situations, rendering them unwearable for a while.
Skill Level
Success Rate
Required SP
1
7%
17
2
9%
19
3
11%
21
4
13%
23
5
15%
25
Divest Shield
Prerequisites: Gank Lv.4, Mug Lv.2, Divest Helm Lv.5.
This skill is mastered at Lv.5.
Forcibly strip the Shield from a target. Divest Shield temporarily reduces DEF by 15% on monsters, and removes currently equipped Shields on characters in PvP situations, rendering those Shields unwearable for a while.
Skill Level
Success Rate
Required SP
1
7%
17
2
9%
19
3
11%
21
4
13%
23
5
15%
25
Divest Weapon
Prerequisites: Gank Lv.4, Mug Lv.2, Divest Helm Lv.5,
Divest Shield Lv.5, Divest Armor Lv.5.
This skill is mastered at Lv.5.
Forcibly strip the weapon from a target. Divest Weapon temporarily reduces Attack Power by 25% on monsters, and removes the currently equipped weapon on characters in PvP situations, rendering the weapons unwearable for a while.
Skill Level
Success Rate
Required SP
1
7%
17
2
9%
19
3
11%
21
4
13%
23
5
15%
25
Double Strafe
Prerequisite: Vulture`s Eye Lv.10.
This skill is mastered at Lv.10.
Just like the Archer`s Double Strafe, this skill enables Rogues to strike an enemy twice with one arrow shot when equipping a Bow class weapon. Double Strafe consumes 12 SP regardless of skill level.
Skill Level
ATK
1
100% x 2
2
110% x 2
3
120% x 2
4
130% x 2
5
140% x 2
6
150% x 2
7
160% x 2
8
170% x 2
9
180% x 2
10
190% x 2
Gank
Prerequisite: Steal Lv.1.
This skill is mastered at Lv.10.
Automatically cast the Steal skill while attacking enemies. The character`s Steal and Gank skill levels affect the success rate of stealing items from monsters using Gank.
Skill Level
Gank Chance
1
7%
2
8%
3
10%
4
11%
5
13%
6
14%
7
16%
8
17%
9
19%
10
20%
Haggle
Prerequisite: Slyness Lv.1.
This skill is mastered at Lv.5.
Purchase items from NPC shops at lower prices. When mastered, Haggle
reduces NPC item prices 1% more than the Merchant`s Discount skill.
Skill Level
Haggle %
1
9%
2
13%
3
17%
4
21%
5
25%
Intimidate
Prerequisite: Snatch Lv.5.
This skill is mastered at Lv.10.
Enable the use of the last skill that was inflicted by an enemy. Intimidate`s skill level affects the level of the remembered skill that the Rogue can use. For example, if a Rogue is hit by Bash Lv.10, but the Rogue has only learned Intimidate Lv.5, the Rogue can only use Bash Lv.5 through the Intimidate skill. Intimidate can only be used to remember character skills, and cannot enable the use of skills that are exclusive to monsters.
Skill Level
Maximum Skill Level that can be Remembered
1
1
2
2
3
3
4
4
5
5
6
6
7
7
8
8
9
9
10
10
Mug
Prerequisite: Gank Lv.4.
This skill is mastered at Lv.10.
Extort zeny from monsters. Mug can only steal zeny one time from each monster, although it is possible to use Mug and the Steal skills on a monster and receive zeny and a stolen item. The caster`s DEX and LUK, and level difference with the target affect Mug`s success rate. This skill consumes 15 SP with each cast.
Skill Level
Base Success Rate
1
1%
2
2%
3
3%
4
4%
5
5%
6
6%
7
7%
8
8%
9
9%
10
10%
Piece
Prerequisite: Remover Lv.1.
This skill is mastered at Lv.5.
Paint a graffiti piece on a Guild Flag to replace the guild emblem with an image of your making. This skill`s level affects the amount of graffiti that the Rogue can paint. [Not implemented yet.]
Remove Trap
Prerequisite: Double Strafe Lv.5
This skill is mastered at Lv.1.
Just like Hunters who can also learn the Remove Trap skill, Rogues can consume 5 SP to safely remove a trap, and obtain 1 Trap item. It is impossible to remove a trap that is still active.
Remover
Prerequisites: Slyness Lv.1.
This skill is mastered at Lv.1.
Consume 1 Wet Duster and 5 SP to clean graffiti from a Guild Flag. [Not implemented yet.]
Scribble
Prerequisite: Piece Lv.5.
This skill is mastered at Lv.1.
Paint a graffiti message with a 20 character limit in a 5*5 cell
targeted area. Each cast consumes 1 Red Gemstone and 15 SP.
Sightless Mind
Prerequisite: Stalk Lv.2, Back Stab Lv.2
This skill is mastered Lv.5.
This skill is only usable during the Hiding status. Inflict an attack that will cause damage within a 3*3 cell area around the caster, and immediately cancel the Hiding status. Sightless Mind also has the chance of causing the Blind or Stun statuses to enemies. Each cast consumes 20 SP.
Skill Level
ATK
Blind Chance
Stun Chance
1
140%
13%
13%
2
180%
16%
16%
3
220%
19%
19%
4
260%
22%
22%
5
300%
25%
25%
Slyness
Prerequisite: Divest Shield Lv.3.
This skill is mastered at Lv.1.
When more than 2 Rogues sit beside each other, monsters will not attack them. However, Slyness is ineffective against Boss, Insect and Demon monsters.
Snatch
Prerequisites: Sightless Mind Lv.5, Back Stab Lv.4.
This skill is mastered at Lv.5.
Strike a target and immediately warp the target and caster to a random location on the same map. The greater the caster`s level when compared to the target`s level, the higher the success rate of this skill. Snatch is ineffective against Boss Monsters.
Skill Level
ATK
Required SP
1
130%
13
2
160%
16
3
190%
19
4
220%
21
5
250%
24
Stalk
Prerequisite: Hiding Lv.1.
This skill is mastered at Lv.5.
Enable slower movement during the Hiding status.
Skill Level
Movement Speed (%)
1
26
2
32
3
38
4
44
5
50
Sword Mastery
Basic Rogue skill mastered at Lv.10.
Just like the Swordman`s Sword Mastery skill, this skill increases damage inflicted by Rogues when a One-Handed Sword or Dagger class weapon is equipped. Higher levels of this skill result in greater damage increases.
Skill Level
+ ATK
1
+ 4
2
+ 8
3
+ 12
4
+ 16
5
+ 20
6
+ 24
7
+ 28
8
+ 32
9
+ 36
10
+ 40
Vulture`s Eye
Basic Rogue skill mastered at Lv.10.
Just like the Archer`s Vulture`s Eye skill, this skill increases the Attack Range and Accuracy of Rogues when a Bow class weapon is equipped. When mastered, Vulture`s Eye adds a total of 10 cells to the Rogue`s Bow based attacks.
* Content may be changed based upon game updates or when deemed necessary.